Pass protection will be Ram or Lion.
QB should read the Flat defender.
Screen game and Q Draw will come from these concepts.
We can also add a Switch tag to this. The X will keep his Sit route, the A will the Flat, and the B will run a Corner vs MOFC and a Middle Seam vs MOFO.
X is pushing 10 yards vertical. If he can beat the CB, keep going and stack him (cut off the CB). If CB is bailing, break back down on your stem at 10 to the open window.
A is trying to occupy the Safety vs 2 High. In 1 High, the A should occupy the Overhang defender.
We can still run a switch off of this—same rules apply.